Rodin Texture
The Rodin texture function is designed to create texture based on specific mesh and settings.
Authorizations
AuthorizationstringRequired
Bearer authentication header of the form Bearer <token>.
Body
promptstring · max: 1024Optional
uuidstring · uuidRequired
task uuid
texture_upscalebooleanOptional
texture_reference_filenamestringOptional
Texture reference image filename in the storage.Leave it null if the user upload their own reference image
texture_reference_file_indexnumberOptional
The index of the texture reference image use uploaded.Leave it null if the user chooses an image in our storage as their own reference image
imagesstring · binary[]Optional
Responses
201Success
application/json
errorstring · enumOptionalPossible values:
reference_filenamestringOptional
post
/api/task/rodin_texture201Success
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